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Essential application interface layer that effortlessly enables countless games with improved graphics and audio

Essential application interface layer that effortlessly enables countless games with improved graphics and audio

Vote (3,408 votes)

Program license Free

Developer Microsoft

Version 9.29.1974.20210222

Works under Windows

Vote

(3,408 votes)

Developer

Microsoft

Works under

Windows

Program license

Free

Version

9.29.1974.20210222

Pros

  • Works with many games
  • Easily installs
  • Doesn't require any input to work
  • Once you have it installed it works with every app that needs it

Cons

  • Often unnecessary
  • New games seldom rely on it
  • No UI

DirectX is an application interface layer that allows high-level software to communicate with physical hardware. While you might never need to directly talk to a piece of hardware, there are countless high-resolution computer games on the market that need DirectX to run. Once you've installed it, you'll never have to think about it ever again.

Even if you've never looked at a piece of code you'll still be able to install DirectX. Microsoft designed it to seamlessly install with many game packages, so you might not realize that you already have it. Those who don't simply need to load one single bundle and click next a couple of times.

Installation really is that simple. It might take a few moments to get loaded, but once DirectX is installed it doesn't have a user interface worth bringing up or any other widgets that need to be worked with. There are a few command line utilities you could theoretically configure, but you'll probably never have to even give them the time of day.

Part of the reason for this is the fact that almost every game on the market has a configuration screen of its own. If you want to chance the resolution or adjust the number of colors, then you'd probably just do it by pushing escape in the game you're playing and setting some sliders

The same goes for keyboard setup and everything else you'd want to change about your gaming environment.

Programmers might appreciate some of these advanced features, but technically they shouldn't be necessary for modern games anyway. You'd probably be better off using a different type of API, so even power users will probably just want to install DirectX once and then leave it alone for good.

That being said, the driver pack opens up a huge number of games to the average player. You'll be able to install countless retro titles as well as some more recent games that were developed right up to the point where Microsoft attempted to migrate people to more recent APIs.

If you enjoy playing RTS or FPS games, then DirectX is more than likely a must for you. It's become extremely popular among those who collect PC games on physical media. These games often required DirectX since they were published during an era where games were transitioning from MS-DOS to the Windows platform and needed a way to directly write to a graphics terminal.

That means that games that deploy DirectX are going to look great, especially for the time that they were developed in. The platform doesn't just include graphics routines, though. DirectSound, for instance, allows games and other full-screen musical applications to access your sound card in a way that enables them to put together some really great audio. That's important for those who have a stereo sound system plugged into their computer or are working on a laptop that has high-quality built-in speakers.

Occasionally, you'll find that some game spits out an error message when you try to run it on modern hardware. You might be able to use the included utilities to fix this, though they won't appear on any application lists. Fortunately, a lot of developers of the era included little bits of code in the so-called late breaking news files they put on CD-ROMs. All you have to do is copy this into the run box and go.

Keep in mind that almost nobody will have to do that, because things work perfectly out of the box in probably 99 percent of situations. Those who are setting up dedicated virtual machines to run their favorite games in will even be able to install it inside of it.

Those who run a virtualized instance of Windows can use the same exact DirectX pack to get their system working with any game that requires the API. Some games even slipstream DirectX with their install wizard, so you might end up with it even if you didn't realize you needed it.

Once you've installed the package, games that need it will stop asking. Those who plan on adding a bunch of DirectX-reliant apps might want to take a few moments to install it now to get the process out of the way for later.

Pros

  • Works with many games
  • Easily installs
  • Doesn't require any input to work
  • Once you have it installed it works with every app that needs it

Cons

  • Often unnecessary
  • New games seldom rely on it
  • No UI

Pros

  • Works Quietly In Background
  • Multiple Versions

Cons

  • Works Slow w/ Various Games
  • Problems w/ Overlapping Versions

DirectX is a collection of free API software that works on multiple platforms, and the latest version of the software is DirectX 11. The tool became commonplace during the late 90s, and it was employed by a number of popular games. The engine is even used in more modern games, and it continues to be a valid piece of software for programming graphic interfaces and games.

Most versions of the software employed now are between DirectX 7 and DirectX 11, and each has a different set of compatible devices, games, and peripherals. Most games that require a graphics engine of this strength will work better with DirectX than any other type of graphics platform.

Since DirectX is really nothing more than a series of APIs for graphics, many game players won't realize the software is active since it operates entirely in the background. The only time a player would realize the software is active is in the event that an error occurs and the software pushes an error notification to the user.

Thankfully, DirectX itself doesn't often crash or produce errors of any sort, but it is possible for programming modules that it has been linked with to crash or produce errors that would bring DirectX down at the same time.

One of the drawbacks of the software suite, like many in this advanced category, is that the learning curve is a bit steep for the system. Unless you have a fair amount of experience in dealing with graphical APIs, it will take some time for you to feel proficient in the software. However, all graphics engines tend to have this issue since their inherent task is highly complex. If anything, DirectX is easier to learn since it's so popular and there is so much documentation for it online.

Most users of this software are never aware that they are using it. The software will download and install itself as part of the game software, and it will always run itself in the background of the full game software. You might have some games that will give the option to select which graphics engine you want to use, so you could select another engine like OpenGL. However, if you hope to use the software on rare or old devices, DirectX is the answer due to its high compatibility. OpenGL is an excellent graphics engine, but it works better on systems with the most advanced hardware. It can be difficult to enjoy OpenGL on a system that is slow or old. If given the option, DirectX is possibly the safest and most reliable choice. The tool and all subsequent pieces of software that go with it were developed by Microsoft, and you can learn a great deal more about it on their website. You'll find detailed guides, hints, and tips.

Pros

  • Works Quietly In Background
  • Multiple Versions

Cons

  • Works Slow w/ Various Games
  • Problems w/ Overlapping Versions

Pros

  • Has better visuals than OpenGL
  • Has become the standard for a lot of the larger titles
  • The graphical experience is more Consistent because of strict specifications

Cons

  • Tends to be slower than OpenGL

With Microsoft DirectX, you can fully optimize the use of your PC's hardware, and you will have better capabilities than ever before for both videos and gaming. In fact, you have a collection of libraries that have been dedicated to the video and audio processing of the sound card. There is also a peripheral input and output jack. After you have installed DirectX, you should notice a significant improvement with your graphics and sound card's performance. In general, it should improve all the multimedia tasks.

DirectX: Powering Many of the Biggest Gaming Titles

An exciting emergence is how Windows 10 recently arrived, and along with integrated Cortana and the new web browsers, one of the key features is the arrival of a new DirectX. That software will power the majority of your Windows games. The other major gaming API that you find in this field is OpenGL. As the name suggests, it is an open source API. Both OpenGL and DirectX have similar functions, but the difference is how DirectX tends to be more at the heart of some of the world's biggest titles. Microsoft has really hyped this product, but some of the newest features have truly added new effects and functions to the games, which make them look better than ever before.

How DirectX Has Gotten Better

One of the key features in this software is how the 3D graphics portion has greatly improved the way that software developers can optimize their games, using specific hardware. For example, you have Direct3D, which offers you a lower level of hardware abstraction, and you can reconfigure the graphics and manage them. Hardware abstraction is at the heart of what makes the API useful, and instead of having to make the developers write code for the different drivers and hardware, the API deals with a more simplified set of instructions.

Is DirectX Better Than OpenGL?

The answer rests on whether you prefer the specifications of DirectX over those of OpenGL. In fact, both of these APIs are doing largely the same thing, but where the difference comes in at is that DirectX is built-in as the default for Windows, XBLA and Xbox only. Meanwhile, OpenGL, as the name might suggest, has become more of an open standard in terms of functionality for a lot of other platforms. DirectX has more built-in effects for the visual end. That means that games that have more sophisticated visuals tend to look better with DirectX. You should choose whichever API will be best for your platform. Ultimately, good graphics will depend more on the technical director and the artists. Whether you should choose DirectX or OpenGL will depend more on preferences. For example, OpenGL does tend to run faster because there are no strict specifications, but that also means that the experience is less consistent than what you get with DirectX.

Pros

  • Has better visuals than OpenGL
  • Has become the standard for a lot of the larger titles
  • The graphical experience is more Consistent because of strict specifications

Cons

  • Tends to be slower than OpenGL